Exquisite City Workshop
Photogrammetry + Game Engine Workshop
Cities are constantly in flux. Global travel, social networking, and mobile phones have added invisible layers to the urban environment. In turn, algorithmic design and big data analysis have changed the way cities are built.
In the 1950s Guy Debord and the Letterist International invented the concept of psychogeography and the practice of Dérive. A Dérive is the act of drifting through a city, observing the invisible layers that exist between the public and the built environment we inhabit. In the spirit of this practice, our workshop invites participants along on a new kind of Dérive. Take a journey with us to capture detailed architectural 3D scans which we will collaboratively stitch together to construct an imaginary city, attempting to represent the ephemeral qualities of an urban landscape.
During this three day workshop, students will participate in a walk through Belgrade, capturing building-scale 3D scans of architectural facades and details.
Using a technique called photogrammetry, students will scan the architecture by taking many photographs to create three dimensional models. The collection of all the participants’ scans will be combined into a set of city building blocks which which will be used to rebuild the surrounding area in a sort of architectural exquisite corpse.
No specific technical knowledge is required beyond an basic understanding of photography and 3D workflows. Experience in advanced 3D applications or programming is a plus but certainly not required. Students are encouraged to bring their own Mac or PC laptop and digital cameras.
This workshop is part of an ongoing project to build an ever-expanding exquisite city. See the city here.