DepthKit

DEPTHKIT
Depth Enabled Filmmaking Tool

The DepthKit invites you to imagine the future of filmmaking.

Emerging depth sensing cameras are able to perceive the structure of the world in front of them at blazing high frame rates. While mostly intended for use in natural user interaction, these cinematic 3D scanners have untapped potential in the new space of Virtual Reality (VR) filmmaking for platforms like the Oculus Rift and Samsung's Gear VR.

The DepthKit is the first software application enabling filmmakers to take advantage of this capability. Repurposing the depth sensor from cameras like the Microsoft Kinect as an accessory to an HD video camera, the DepthKit captures and visualizes the world as mesmerizing 3D forms suited for realtime playback in virtual worlds. A CGI and video hybrid, the DepthKit's data streams enable lifelike live action capture for virtual reality applications.

Find out more about DepthKit from the official website.


Case Studies

The DepthKit has been used in many of Scatter's own commissions and speculations, but is also used by a broader community for visual effects and virtual reality productions.


History

DepthKit is the next generation of the RGBDToolkit. The project's founders are software developer James George, experimental photographer Alexander Porter, and documentarian Jonathan Minard, with advice and expertise of Elliot Woods and Kyle McDonald. The tool was created as an open source initiative capturing the core team's experiments experiments like Depth Editor Debug, video projects like Clouds and The Drowning of Echo into a reusable tool for an emerging community to explore together. Scatter is committed to developing a virtual-reality focused version of the tool for the portrayal of the human form within 3D immersive reality interfaces.

The RGBDToolkit project was supported by grants and residencies from the Frank Ratchye STUDIO for Creative InquiryEyebeamYamaguchi Center for Arts and MediaNYU ITP and from an ongoing partnership with Microsoft.